Key Features
- Create diverse applications featuring the versatility of Small Windows C++ library
- Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++
- Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture
Book Description
It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today's market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications.
Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++.
What you will learn
- Develop advanced real-world applications in Windows
- Design and implement a graphical object-oriented class library in C++
- Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files
- Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications
- Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API
About the Author
Stefan Bjornander holds a master's degree in computer science, and has worked with software development for many years. He has lectured on programming for the industry and universities. He has also authored Microsoft Visual C++ Windows Applications by Example for Packt Publishing, which gained great acclaim.
Table of Contents
- Introduction
- Hello, Small World!
- Building a Tetris Application
- Working with Shapes and Figures
- The Figure Hierarchy
- Building a Word Processor
- Keyboard Input and Character Calculation
- Building a Spreadsheet Application
- Formula Interpretation
- The Framework
- The Document
- The Auxiliary Classes
- The Registry, Clipboard, Standard Dialogs, and Print Preview
- Dialogs, Controls, and Page Setup
- Rational and Complex Numbers