Introduction to Gamification, written by the APM Thames Valley branch study tour team and sponsored by training provider ILX Group, is the first in a series of guides aimed at exploring new trends in project management.
The guide explores the origins of gamification – from its beginnings in the computer games industry – to its more widespread use in non-gaming environments.
Based on the idea of rewarding or incentivising team players, Introduction to Gamification gives practical tips on applying game thinking and techniques in a project context.
Introduction to Gamification (Emerging Trends) (English Edition)
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