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    32 Tips for Indie Game Business Success (English Edition)

    Por Chris Jorgensen

    Sobre

    Do you make games as your primary or secondary income?
    Would you like to reduce wasted time and increase your revenue?

    Being an indie game developer is tough. Money can be tight. Time can be short. The competition is stiff. Whether you're just starting out or want to take your games to the next level, this book will help you optimize your time and reduce your expenses.

    You're working harder than ever but you aren't getting get ahead. You're stuck at a certain level of success or you can't get consistent sales from one game to the next. You need to make the most of your time and money, but you're not sure what to change. You wonder what's holding you back.

    Most of all, you wish you had a colleague in the same boat. But you only ever hear about the extreme cases: millionaire developers or hobbyists who have never earned a dollar. 32 Tips was written by the person you've been hoping to meet.

    What You'll Learn:



    • Simple strategies to cut costs.

    • What zero-cost marketing strategies work and which don't.

    • How to manage and optimize your development time.

    • How to reduce your risk of losing money.

    • What mistakes you might make and how to avoid them.

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