Who I am in real life doesn't matter; who I am in the game is what counts.
Before it happened, I bumbled my way through the virtual reality massively multiplayer online role-playing game "The Greenwood," made crap builds and wasted my time.
Then I got murdered. A shadowy figure took my hard-accumulated possessions and left me to die. I admit, I did a rage quit and deleted my character.
Then I wondered what kind of person that rage quit made me? Maybe I was a quitter? And maybe I really was someone who would let a bully get away with disrespecting me?
But then again, no: I respected myself too much for that. I rolled a new character, I vowed to get good and re-entered The Greenwood.
I took on the name Barcud and the profession of ranger. I vowed to rise through the levels, hone my skills, hunt down the shadowy figure, and grind his face in the dirt.
This is my story.
Before it happened, I bumbled my way through the virtual reality massively multiplayer online role-playing game "The Greenwood," made crap builds and wasted my time.
Then I got murdered. A shadowy figure took my hard-accumulated possessions and left me to die. I admit, I did a rage quit and deleted my character.
Then I wondered what kind of person that rage quit made me? Maybe I was a quitter? And maybe I really was someone who would let a bully get away with disrespecting me?
But then again, no: I respected myself too much for that. I rolled a new character, I vowed to get good and re-entered The Greenwood.
I took on the name Barcud and the profession of ranger. I vowed to rise through the levels, hone my skills, hunt down the shadowy figure, and grind his face in the dirt.
This is my story.