Fantasy Magazine is an online magazine focusing exclusively on fantasy fiction. In its pages, you will find all types of fantasy—from epic fantasy, sword-and-sorcery, and contemporary urban tales, to magical realism, science-fantasy, and folktales…and anything and everything in between. Fantasy Magazine is entertainment for the intelligent genre reader—we publish stories of the fantastic that make us think, and tell us what it is to be human.
Our May 2011 issue leads off with "Study, For Solo Piano," in which author Genevieve Valentine shines the spotlight on what it means to yearn for beauty and love in a cruel post-apocalyptic world.
In the related nonfiction, Stephen A. Watkins explains how the fantasy archetypes we all know and love transform when they’re steampunked in “Now Hiring in the Airship Lounge.”
A stick-man comes to life and a boy struggles to reconcile his Sunday School education with experience in Jeffrey Ford's "Creation."
From legends of golems to Mary Shelley's Frankenstein, people have long sought the secret of giving the inanimate life. Alex Irvine explores the history of these creations in his article "Man-Made Men."
In "The Devil in Gaylord's Creek," Sarah Monette gives us a feisty teen action heroine who's tattooed, undead, and read to kick some serious paranormal monster butt. Buffy would totally approve.
What would you do if you had to face down the devil? Heather Shaw lays out advice for those of us who aren't teen action heroes in her article "Five Ways to Trick the Devil."
Violence breeds vengeance in "Sandmagic," Orson Scott Card's tale of a young man orphaned by political turmoil. His search for retribution takes him into the heart of the desert—and into the realm of dangerous magic.
Matt London lifts the veils on the creation of hit video game Dragon Age II in our feature interview with Senior Writer David Gaider and Associate Producer Heather Rabitach.
Our May 2011 issue leads off with "Study, For Solo Piano," in which author Genevieve Valentine shines the spotlight on what it means to yearn for beauty and love in a cruel post-apocalyptic world.
In the related nonfiction, Stephen A. Watkins explains how the fantasy archetypes we all know and love transform when they’re steampunked in “Now Hiring in the Airship Lounge.”
A stick-man comes to life and a boy struggles to reconcile his Sunday School education with experience in Jeffrey Ford's "Creation."
From legends of golems to Mary Shelley's Frankenstein, people have long sought the secret of giving the inanimate life. Alex Irvine explores the history of these creations in his article "Man-Made Men."
In "The Devil in Gaylord's Creek," Sarah Monette gives us a feisty teen action heroine who's tattooed, undead, and read to kick some serious paranormal monster butt. Buffy would totally approve.
What would you do if you had to face down the devil? Heather Shaw lays out advice for those of us who aren't teen action heroes in her article "Five Ways to Trick the Devil."
Violence breeds vengeance in "Sandmagic," Orson Scott Card's tale of a young man orphaned by political turmoil. His search for retribution takes him into the heart of the desert—and into the realm of dangerous magic.
Matt London lifts the veils on the creation of hit video game Dragon Age II in our feature interview with Senior Writer David Gaider and Associate Producer Heather Rabitach.